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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Foil | ||||||
| Total |
LangENPaid— avg
Deflecting Palm
pktkKhans of Tarkir Promos#173srare
Treatments
FoilSet PromoPrerelease
Market price · TCGplayer
updated 2026-06-22
Foil$13.25
Low $10.63Mid $13.72Buylist —
All finishes · 30d
updated 2h ago
Foil$13.25▲ 0.0%
All Printings
7 printings across 5 sets
Printings
7 total

Khans of Tarkir#173
2014 · Eric Deschamps
$3.70$9.52

Murders at Karlov Manor Commander#205
2024 · Eric Deschamps
$3.60

Commander Legends#444
2020 · Eric Deschamps
$3.53

Secrets of Strixhaven Mystical Archive#63
2026 · Alex Stone
$2.84$3.69

Secrets of Strixhaven Mystical Archive#128
2026 · Ryohei Shimazaki
$2.73

Secrets of Strixhaven Mystical Archive#193
2026 · Ryohei Shimazaki
$25.15

Khans of Tarkir Promos#173s
2014 · Eric Deschamps
$13.25
Card details
- Artist
- Eric Deschamps
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Abilities
SpellThe next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Flavor & art
Illustrated by
Eric Deschamps
Rulings
- WotCSep 20, 2014
Deflecting Palm doesn't target any permanent or player. You choose a source of damage as Deflecting Palm resolves.
- WotCSep 20, 2014
If multiple prevention and/or replacement effects are trying to apply to the same damage, the player who would be dealt damage chooses the order in which to apply them.