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Automated Assembly Line

{1}{W}

Artifact

PIPFallout#538rare
Surge Foil

"You needn't be afraid of me. It's my securitrons that are going to kill you." —Mr. House

Finishes
Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
~1 in 244
Illustrator
David Álvarez
Found in
Fallout Collector Booster Pack
Printings4Combos119EDHREC rank#7,433
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter). Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
Triggered you get {E}.
Plays as:
Energy PayoffEnergy ProducerCreature Token Maker
Market · per finishspark updated 45m ago · prices as of 2026-08-30
Foil+13.9%
$1.56
$0.79 low$0.63 gapTCGplayer
Cheapest playable copy$0.34· across 4 printings· view the cheapest printing ›

Rulings

9 · latest Mar 8, 2024
  • WotCMar 8, 2024

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  • WotCMar 8, 2024

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  • WotCMar 8, 2024

    If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.

  • WotCMar 8, 2024

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • WotCMar 8, 2024

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  • WotCMar 8, 2024

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.

  • WotCMar 8, 2024

    Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  • WotCMar 8, 2024

    Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  • WotCMar 8, 2024

    {E} is the energy symbol. It represents one energy counter.