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Caesar, Legion's Emperor

pipFallout#529mythic
{1}{R}{W}{B}
Treatments
Surge Foil
Market price · TCGplayer
updated 2026-06-22
Foil$24.27
Low $23.25Mid $49.95Buylist
All finishes · 30d
updated 1h ago
Foil$24.27 +4.5%
Card details
Artist
Alexander Gering
Frame
legendary
Language
EN
Border
black
Security stamp
triangle
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Legendary Creature — Human Soldier

Whenever you attack, you may sacrifice another creature. When you do, choose two —

• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

• You draw a card and you lose 1 life.

• Caesar deals damage equal to the number of creature tokens you control to target opponent.

P/T4/4
Abilities
ModalWhenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar deals damage equal to the number of creature tokens you control to target opponent.
Plays as
Card DrawAttack TriggerLife OutletCreature Token Maker
Flavor & art
Illustrated by
Alexander Gering
Rulings
  • WotCMar 8, 2024

    The Soldier tokens created by Caesar's ability enter the battlefield tapped and attacking, but since they weren't declared as attacking creatures, no abilities that trigger whenever a creature attacks or whenever you attack (such as Caesar's own ability) will trigger.

  • WotCMar 8, 2024

    You don't choose modes or a target for Caesar, Legion's Emperor's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you sacrifice another creature this way. You choose modes and, if you chose the third mode, a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.