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Neheb, the Eternal

phouHour of Devastation Promos#104smythic
{3}{R}{R}
Treatments
FoilSet PromoPrerelease
Market price · TCGplayer
updated 2026-06-22
Foil$20.80
Low $18.58Mid $22.61Buylist
All finishes · 30d
updated 1h ago
Foil$20.80 +10.5%
Card details
Artist
Chris Rahn
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.

P/T4/6
Abilities
Afflict 3
TriggeredAt the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Flavor & art
"This is what glory looks like." —Nicol Bolas
Illustrated by
Chris Rahn
Rulings
  • WotCJul 28, 2023

    If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.

  • WotCJul 14, 2017

    Afflict causes the defending player to lose life; it's not damage or combat damage.

  • WotCJul 14, 2017

    Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.

  • WotCJul 14, 2017

    Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.

  • WotCJul 14, 2017

    Damage dealt to a player causes that player to lose that much life.

  • WotCJul 14, 2017

    If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.

  • WotCJul 14, 2017

    If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.

  • WotCJul 14, 2017

    If multiple creatures block a creature with afflict, afflict triggers only once.

  • WotCJul 14, 2017

    If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.

  • WotCJul 14, 2017

    Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add {R}{R}.

  • WotCJul 14, 2017

    You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.