In your collection
0copies·$0.00
NMLPMPHPDMGTotal
Foil
Total
LangENPaid avg

Risk Factor

pgrnGuilds of Ravnica Promos#113srare
{2}{R}
Treatments
FoilSet PromoPrerelease
Market price · TCGplayer
updated 2026-06-22
Foil$1.52
Low $1.00Mid $1.60Buylist
All finishes · 30d
updated 2h ago
Foil$1.52 -5.0%

All Printings

3 printings across 2 sets
Card details
Artist
Chris Seaman
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Abilities
Jump-start
SpellTarget opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Plays as
Card Draw
Flavor & art
Illustrated by
Chris Seaman
Rulings
  • WotCOct 5, 2018

    A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  • WotCOct 5, 2018

    If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • WotCOct 5, 2018

    If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  • WotCOct 5, 2018

    If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.

  • WotCOct 5, 2018

    You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.