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Cecil, Dark Knight
Legendary Creature — Human Knight
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Cecil, Dark Knight

pfinFinal Fantasy Promos#91srare
{B}
Treatments
FoilPrerelease
Market price · TCGplayer
updated 2026-06-22
Foil$11.46
Low $7.91Mid $12.37Buylist
All finishes · 30d
updated 51m ago
Foil$11.46 -10.6%
Card details
Artist
Josu Hernaiz
Frame
legendary
Language
EN
Border
black
Security stamp
triangle
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Legendary Creature — Human Knight

Deathtouch

Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.

P/T2/3
Abilities
Deathtouch
StaticDarkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
Plays as
Attack Trigger
Flavor & art
"I suppose this is my fate as a dark knight. Soon, I won't even feel remorse for my actions."
Illustrated by
Josu Hernaiz
Rulings
  • WotCJun 6, 2025

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  • WotCJun 6, 2025

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  • WotCJun 6, 2025

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  • WotCJun 6, 2025

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  • WotCJun 6, 2025

    If Cecil, Dark Knight is dealt lethal damage at the same time it deals damage (probably because it blocked or became blocked), its last ability will still trigger. You'll still lose life, but you won't untap or transform Cecil, Dark Knight because it won't be on the battlefield anymore.

  • WotCJun 6, 2025

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  • WotCJun 6, 2025

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  • WotCJun 6, 2025

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  • WotCJun 6, 2025

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.