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Sapling Nursery

peclLorwyn Eclipsed Promos#192prare
{6}{G}{G}
Treatments
FoilPromo Pack
Market price · TCGplayer
updated 2026-06-22
Nonfoil$1.96
Low $1.25Mid $2.00Buylist
Foil$3.50
Low $2.25Mid $3.35Buylist
All finishes · 30d
updated 1h ago
Nonfoil$1.96 -6.7%
Foil$3.50 -0.8%

All Printings

3 printings across 2 sets
Printings
3 total
Card details
Artist
Vincent Christiaens
Frame
enchantment
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Enchantment

Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)

Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.

{1}{G}, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.

Abilities
StaticAffinity for Forests (This spell costs {1} less to cast for each Forest you control.)
TriggeredLandfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
Activated{1}{G}, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Plays as
LandfallCreature Token MakerTribal Payoff
Flavor & art
Illustrated by
Vincent Christiaens
Rulings
  • WotCNov 17, 2025

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • WotCNov 17, 2025

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • WotCNov 17, 2025

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. (As a result, you can have those abilities resolve in the order of your choosing.)