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Skullbriar, the Walking Grave

{B}{G}

Legendary Creature — Zombie Elemental

PCMDCommander 2011 Launch Party#227rare
Oversized
Promo
Promo
Finishes
Foil
Border
black
Frame
2003
Illustrator
Nils Hamm
Printings6Combos26EDHREC rank#8,744
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Haste Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
1/1
Haste
Plays as:
Combat Damage Trigger
Market · per finishspark updated 3h ago · prices as of 2026-08-30
Foil+1.2%
$20.96
$20.99 low$8.99 gapTCGplayer
Cheapest playable copy$1.58· across 6 printings· view the cheapest printing ›

Rulings

7 · latest Sep 22, 2011
  • WotCSep 22, 2011

    Counters that adjust power and/or toughness affect Skullbriar's power and/or toughness in zones other than the battlefield. For example, a Skullbriar in the command zone with a +1/+1 counter on it will be 2/2.

  • WotCSep 22, 2011

    Effects that last "for as long as that creature has a [kind of] counter on it," such as Aven Mimeomancer's, stop applying to Skullbriar once it leaves the battlefield. Even though Skullbriar retains the counters, it becomes a new object with no relation to its last existence in its previous zone.

  • WotCSep 22, 2011

    If a card becomes a copy of Skullbriar, counters will remain on that card when it leaves the battlefield (unless it goes to your hand or library). Once it does so, it stops being a copy of Skullbriar, so those counters will cease to exist when that card next changes zones.

  • WotCSep 22, 2011

    Skullbriar retains all counters, not just +1/+1 counters.

  • WotCSep 22, 2011

    Skullbriar will get one +1/+1 counter each time it deals combat damage to a player (including you if its combat damage gets redirected), regardless of how much damage is dealt.

  • WotCSep 22, 2011

    Skullbriar's last ability only works if it has that ability in the zone it's moving from. For example, with Yixlid Jailer ("Cards in graveyards lose all abilities") on the battlefield, a Skullbriar with a counter on it in a graveyard loses that counter when it's put onto the battlefield. Conversely, that Skullbriar moving from the graveyard to the battlefield would retain that counter if Humility ("All creatures lose all abilities and are 1/1") were on the battlefield; if Skullbriar then left the battlefield with Humility still on the battlefield, it would lose the counter.

  • WotCSep 22, 2011

    The counters that remain on Skullbriar as it changes zones aren't "placed" on Skullbriar. Effects like Doubling Season's and Melira, Sylvok Outcast's won't affect those counters.