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Iymrith, Desert Doom

{3}{U}{U}

Legendary Creature — Dragon

PAFRAdventures in the Forgotten Realms Promos#62pmythic
Promo
Promo Pack
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Wisnu Tan
Printings7EDHREC rank#5,307
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying Iymrith has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
5/5
Flying
Plays as:
Card DrawCombat Damage Trigger
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil0.0%
$6.24
$5.00 low-$1.40 gapTCGplayer
Foil0.0%
$3.14
$5.99 low-$1.21 gapTCGplayer
Cheapest playable copy$1.30· across 7 printings· view the cheapest printing ›

Rulings

2 · latest Jul 23, 2021
  • WotCJul 23, 2021

    If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.

  • WotCJul 23, 2021

    If a spell or ability an opponent controls targets Iymrith, Desert Doom while it is tapped, finding a way to untap it in response will not cause its ward ability to trigger.