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Duelist of the Mind

{1}{U}

Creature — Human Advisor

OTJOutlaws of Thunder Junction#318rare
Extended Art

Nathan Steuer, World Champion XXVIII

Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Darren Tan
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal
Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
*/3
FlyingVigilance
Plays as:
Card DrawDraw PayoffLooting
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.25 low-$0.27 gap
$0.25 low$0.13 gap
Cheapest playable copy$0.27· across 4 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.560.0%30D
30D flat at$0.56Since Apr 2024:H $4.25L $0.25
Foil$0.72+1.4%30D1.29× nonfoil
30D range$0.71to$0.72Since Apr 2024:H $3.49L $0.37

Other printings

4 totalCompare all printings
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Found in

2 productsRounded odds
  • Outlaws of Thunder Junction Collector Booster Pack

    Booster Pack · $46.29

    Nonfoil under 1%Foil under 1%
  • Outlaws of Thunder Junction Collector Booster Sample Pack

    Booster Pack · $10.82

    Nonfoil under 1%Foil under 1%

Rulings

6 · latest Apr 12, 2024
  • WotCApr 12, 2024

    A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.

  • WotCApr 12, 2024

    A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.

  • WotCApr 12, 2024

    Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.

  • WotCApr 12, 2024

    For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.

  • WotCApr 12, 2024

    The ability that defines Duelist of the Mind’s power works in all zones, not just the battlefield.

  • WotCApr 12, 2024

    The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.