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Armored Armadillo

{W}

Creature — Armadillo

OTJOutlaws of Thunder Junction#3common

"I always wanted to ride a slow cannonball with legs!" —Kellan

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 138
Illustrator
Leon Tukker
Found in
Outlaws of Thunder Junction MTGO Redemption · Outlaws of Thunder Junction MTGO Redemption Foil · 2 more
Printings1EDHREC rank#15,481
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
0/4
Ward
Plays as:
Counterspell
Market · per finishspark updated 11m ago · prices as of 2026-08-30
Nonfoil-19.2%
$0.21
$0.01 low$0.00 gapTCGplayer
Foil+3.7%
$0.28
$0.01 low-$0.07 gapTCGplayer
Cheapest playable copy$0.21· across 1 printing· you're viewing it

Rulings

1 · latest Apr 12, 2024
  • WotCApr 12, 2024

    The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.