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Thopter Spy Network

{2}{U}{U}

Enchantment

NECNeon Dynasty Commander#98rare
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Jung Park
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Plays as:
Artifact Token MakerCard DrawCombat Damage TriggerCreature Token Maker
Market · per finishtrend updated 7h ago · prices as of Oct 15, 2026
$0.29 low$0.21 gap
Cheapest playable copy$0.27· across 9 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.46+4.5%30D
30D range$0.44to$0.47Since Feb 2024:H $0.60L $0.20

Other printings

9 totalCompare all printings
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Found in

2 productsRounded odds
  • Kamigawa Neon Dynasty Commander Deck Buckle Up

    Deck · $103.16

    Nonfoil Included
  • Kamigawa Neon Dynasty Commander Deck Buckle Up Minimal Packaging

    Deck · $86.55

    Nonfoil Included

Combos

Rulings

2 · latest Jun 22, 2015
  • WotCJun 22, 2015

    The last ability will trigger, at most, once per combat damage step per player. However, if at least one artifact creature you control has first strike and others don't, or if an artifact creature you control has double strike, the ability could trigger twice per combat: once in each combat damage step.

  • WotCJun 22, 2015

    Thopter Spy Network's first ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless you control an artifact as your upkeep begins, and (2) the ability will do nothing if you don't control an artifact as it resolves.