Reconnaissance Mission
Enchantment
MSCMarvel Super Heroes Commander#153uncommon
Surge Foil
"This was supposed to be a stealth mission. I can't take you noisy boys anywhere!" —Black Widow, Natasha Romanoff
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Berto Martinez
- Found in
- Marvel Super Heroes Commander Deck Avengers Assemble · Marvel Super Heroes Commander Deck Avengers Assemble Collector's Edition
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Cycling
Plays as:
Card DrawCombat Damage Trigger
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Cheapest playable copy$0.37· across 9 printings· you're viewing it
Rulings
1 · latest Apr 17, 2020
- WotCApr 17, 2020
Reconnaissance Mission's triggered ability triggers for each creature you control that deals combat damage to a player. You may draw one card each time the ability resolves, no matter how much damage was dealt.