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Judith, Carnage Connoisseur

{3}{B}{R}

Legendary Creature — Human Shaman

MKMMurders at Karlov Manor#363rare
ShowcaseDossierFoil

OWNER AND STAR OF HELLBENDER. A TRENDSETTER IN BOTH FASHION AND VIOLENCE.

Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 50–1600
Illustrator
Alex Dos Diaz
Found in
Murders at Karlov Manor Collector Booster Pack · Murders at Karlov Manor Collector Booster Sample Pack · Murders at Karlov Manor Play Booster Pack
Printings4CombosIn 28
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
3/4

Plays as: Ltb Trigger · Spell Payoff · Creature Token Maker

Market · per finishspark updated 16h ago · prices as of 2026-07-12
Nonfoil-2.6%
$0.38
$0.24 low$0.17 gap
Foil+2.7%
$1.90
$0.50 low-$1.10 gap
Cheapest playable copy$0.38· across 4 printings

Rulings

3 · latest Feb 2, 2024 · one tap opens all
  • WotCFeb 2, 2024

    An instant or sorcery spell with deathtouch must actually deal damage to a creature for it to be destroyed. If the spell instructs another object to deal damage (for example, Hard-Hitting Question), the spell doesn't deal any damage itself and its instance of deathtouch doesn't apply. Dealing 0 damage isn't dealing damage.

  • WotCFeb 2, 2024

    Judith, Carnage Connoisseur's triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered.

  • WotCFeb 2, 2024

    Similarly, an instant or sorcery spell with lifelink must actually deal damage in order to cause its controller to gain life. If the spell instructs another object to deal damage, its controller won't gain life when that damage is dealt.