Anzrag, the Quake-Mole
Legendary Creature — Mole God
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Illustrator
- Ivan Shavrin
Constructed
Commander
Arena
Other
Price history
last 30 days · set by the window above · each finish on its own scaleFound in
3 productsRounded oddsMurders at Karlov Manor Collector Booster Pack
Booster Pack · $34.05
$34.05Nonfoil under 10%Foil under 1%Murders at Karlov Manor Collector Booster Sample Pack
Booster Pack · $4.79
$4.79Nonfoil under 1%Foil under 1%Murders at Karlov Manor Play Booster Pack
Booster Pack · $4.85
$4.85Nonfoil under 1%Foil under 1%
Combos
Rulings
4 · latest Feb 2, 2024
- WotCFeb 2, 2024
Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.
- WotCFeb 2, 2024
If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.
- WotCFeb 2, 2024
If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
- WotCFeb 2, 2024
If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.