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Celestial Dawn

mirMirage#6rare
{1}{W}{W}
Market price · TCGplayer
Nonfoil
Low Mid Buylist
All finishes · 30d
Insufficient data for 30d window
Card details
Artist
Liz Danforth
Frame
1997
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Enchantment

Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Abilities
StaticLands you control are Plains.
StaticNonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
StaticYou may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Flavor & art
Illustrated by
Liz Danforth
Rulings
  • WotCSep 29, 2017

    If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.

  • WotCSep 25, 2006

    If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.

  • WotCSep 25, 2006

    If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.

  • WotCSep 25, 2006

    If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.

  • WotCSep 25, 2006

    Land cards you own that aren't on the battlefield aren't changed to Plains.

  • WotCSep 25, 2006

    Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.

  • WotCOct 4, 2004

    Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.

  • WotCOct 4, 2004

    Celestial Dawn no longer changes mana symbols on cards.

  • WotCOct 4, 2004

    If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.

  • WotCOct 4, 2004

    The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.

  • WotCOct 4, 2004

    Will not add or remove Snow Supertype from a land.

  • WotCOct 4, 2004

    You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.