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Stalwart Pathlighter

{2}{W}

Creature — Human Soldier

MICMidnight Hunt Commander#9rare

"Festival's just ahead. You're almost there!"

Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster–1 in 436
Illustrator
Sidharth Chaturvedi
Found in
Innistrad Midnight Hunt Commander Deck Coven Counters Minimal Packaging · Innistrad Midnight Hunt Commander Deck Coven Counters · Innistrad Midnight Hunt Set Booster Pack
Printings3EDHREC rank#11,647
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
3/1
Vigilance
Plays as:
Board Protection
Market · per finishspark updated 20m ago · prices as of 2026-08-30
Nonfoil-6.5%
$0.29
$0.08 low$0.04 gapTCGplayer
Cheapest playable copy$0.29· across 3 printings· you're viewing it

Rulings

3 · latest Sep 24, 2021
  • WotCSep 24, 2021

    A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  • WotCSep 24, 2021

    For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

  • WotCSep 24, 2021

    Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.