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Sigardian Zealot

{4}{G}

Creature — Human Cleric

MICMidnight Hunt Commander#67rare
Extended Art
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 34
Illustrator
Justyna Dura
Found in
Innistrad Midnight Hunt Collector Booster Pack · Innistrad Midnight Hunt Collector Booster Hanger Pack
Printings2EDHREC rank#14,916
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is this creature's power.
3/3
Market · per finishspark updated 10h ago · prices as of 2026-08-30
Nonfoil-3.2%
$0.30
$0.05 low$0.02 gapTCGplayer
Cheapest playable copy$0.26· across 2 printings· view the cheapest printing ›

Rulings

2 · latest Sep 24, 2021
  • WotCSep 24, 2021

    A set of creatures has different powers if every creature's power is a different value. For example, a 1/1 creature, a 2/1 creature, and a 3/1 creature all have different powers.

  • WotCSep 24, 2021

    No creatures are targeted by Sigardian Zealot's ability. The set of creatures is chosen as the ability resolves. You may choose a single creature as a valid set. If you do, that creature will get +X/+X and gain vigilance until end of turn.