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Esper Sentinel

{W}

Artifact Creature — Human Soldier

MH2Modern Horizons 2#328rare
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Action: Using the reference as inspiration, we'd like you to design a soldier who is a similar mix of flesh and etherium (a magical metal found only on Esper).

Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 38–5510
Illustrator
Eric Deschamps
Found in
Modern Horizons 2 Collector Booster Pack · Modern Horizons 2 Collector Booster Hanger Pack · 3 more
Printings6EDHREC rank#77
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
1/1
Plays as:
Card Draw
Market · per finishspark updated 3h ago · prices as of 2026-08-30
Nonfoil-6.4%
$55.29
$51.90 low$16.90 gapTCGplayer
Foil-1.0%
$74.25
$74.00 low$26.50 gapTCGplayer
Cheapest playable copy$55.29· across 6 printings· you're viewing it

Rulings

3 · latest Jun 18, 2021
  • WotCJun 18, 2021

    If Esper Sentinel's has negative power when this ability resolves, then {X} is {0}. The opponent may still choose not to pay the cost if they want you to draw a card.

  • WotCJun 18, 2021

    If a noncreature spell was already cast by an opponent the turn Esper Sentinel enters the battlefield, that opponent already cast their first noncreature spell this turn, and Esper Sentinel's ability won't trigger for that opponent that turn.

  • WotCJun 18, 2021

    This ability checks Esper Sentinel's power when it resolves, not when the ability goes on the stack. If Esper Sentinel is no longer on the battlefield when it resolves, use the power it had the last time it was on the battlefield.