Blossoming Calm
Instant
MH2Modern Horizons 2#327uncommon
ShowcaseFoil
Mood: A spell that protects her from her enemies.
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 35–3590
- Illustrator
- Michael C. Hayes
- Found in
- Modern Horizons 2 Collector Booster Pack · Modern Horizons 2 Collector Booster Hanger Pack · 3 more
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
You gain hexproof until your next turn. You gain 2 life.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound
Plays as: Protection Spell
Market · per finishspark updated 4h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.20
$0.01 low$0.00 gap
Foil+0.0%
$0.26
$0.09 low$0.01 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.20as of 2026-07-12
+0.0%
H $0.20L $0.05since Feb 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.26as of 2026-07-12
+0.0%
H $0.34L $0.13since Feb 2024$0.09
$0.08
$0.01+11% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.20· across 2 printings
Rulings
2 · latest Jun 18, 2021 · one tap opens all
- WotCJun 18, 2021
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
- WotCJun 18, 2021
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.