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Jolrael, Voice of Zhalfir

{2}{G}{U}

Legendary Creature — Human Druid

MATMarch of the Machine: The Aftermath#168rare
Extended Art
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 45–90
Illustrator
Lorenzo Mastroianni
Found in
March of the Machine The Aftermath Collector Booster Pack
Printings5EDHREC rank#10,541
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
3/3
Plays as:
Card DrawCombat Damage Trigger
Market · per finishspark updated 21m ago · prices as of 2026-08-30
Nonfoil-3.3%
$0.29
$0.16 low$0.13 gapTCGplayer
Foil+3.8%
$0.27
$0.15 low$0.07 gapTCGplayer
Cheapest playable copy$0.27· across 5 printings· you're viewing it

Rulings

2 · latest May 12, 2023
  • WotCMay 12, 2023

    Jolrael's last ability applies to any land creature you control that deals combat damage to a player, not only lands that become land creatures because of Jolrael's first ability.

  • WotCMay 12, 2023

    Use the number of cards in your hand as Jolrael's first ability resolves to determine the value of X. Once the ability resolves, that value is locked in. The power and toughness of the land creature won't change if the number of cards in your hand changes later in the turn.