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Harm's Way

{W}

Instant

M10Magic 2010#14uncommon

Even when fate is already written, there's always time to change the names.

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1067
Illustrator
Dan Murayama Scott
Found in
2010 Core Set MTGO Redemption · 2010 Core Set Intro Pack Natures Fury · 4 more
Printings2EDHREC rank#28,161
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Market · per finishspark updated 44m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.08
$0.01 low$0.00 gapTCGplayer
Foil0.0%
$1.82
$0.75 low-$0.15 gapTCGplayer
Cheapest playable copy$0.08· across 2 printings· you're viewing it

Rulings

5 · latest Oct 1, 2009
  • WotCOct 1, 2009

    After Harm’s Way resolves, it no longer checks to see if the target is a legal target. However, if that permanent or player can’t be dealt damage at the time the chosen source would deal damage (perhaps because the creature is no longer on the battlefield or is no longer a creature, or because the player is no longer in the game), the damage can’t be redirected. It’s dealt to the original recipient.

  • WotCOct 1, 2009

    As you cast Harm’s Way, you target that the redirected damage will be dealt to. As Harm’s Way resolves, you choose a source of damage. You never choose the original recipient of the damage; Harm’s Way will apply to whatever the chosen source tries to deal damage to, as long as it’s you or a permanent you control.

  • WotCOct 1, 2009

    Harm’s Way has no effect on damage that’s already been dealt.

  • WotCOct 1, 2009

    If the chosen source would deal just 1 damage to you or a permanent you control, Harm’s Way’s effect will redirect that damage and still have a “shield” left for another 1 damage from that source later in the turn.

  • WotCOct 1, 2009

    If the chosen source would simultaneously deal damage to multiple permanents you control (like Pyroclasm could) or to you and at least one permanent you control (like Earthquake could), Harm’s Way will redirect just 2 of that damage. It won’t redirect the next 2 damage that would be dealt to each recipient. You choose which 2 damage is redirected. If you like, you can choose to redirect 1 damage that would be dealt by the chosen source to each of two different recipients.