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Solitary Confinement

{2}{W}

Enchantment

JUDJudgment#24rare
Finishes
Nonfoil · Foil
Border
black
Frame
1997
Pull rate
about 1 per booster–1 in 3080
Illustrator
Scott M. Fischer
Found in
Judgment MTGO Redemption Foil · Judgment MTGO Redemption · Judgment Booster Pack
Printings2EDHREC rank#4,029
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
Market · per finishspark updated 3h ago · prices as of 2026-08-30
Nonfoil-3.6%
$8.67
$5.49 low$2.74 gapTCGplayer
Foil+10.1%
$119.99
$108.00 low$18.00 gapTCGplayer
Cheapest playable copy$0.51· across 2 printings· view the cheapest printing ›

Rulings

2 · latest Jun 18, 2021
  • WotCJun 18, 2021

    Solitary Confinement prevents all damage that would be dealt to you, not just combat damage.

  • WotCJun 18, 2021

    The draw step happens after the upkeep step. If you choose not to pay Solitary Confinement's upkeep cost, you'll sacrifice it. That turn's draw step will happen.