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Nature's Way

{1}{G}

Sorcery

JMPJumpstart#412uncommon

Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery.

Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Zack Stella
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Plays as:
Fight Removal
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.05 low$0.04 gap
Cheapest playable copy$0.14· across 4 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.31-3.1%30D
30D range$0.31to$0.34Since Feb 2024:H $0.34L $0.06

Other printings

4 totalCompare all printings
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Found in

1 productRounded odds
  • Jumpstart Booster Pack

    Booster Pack · $6.84

    Nonfoil under 10%

Rulings

4 · latest Sep 20, 2016
  • WotCSep 20, 2016

    If either target is an illegal target as Nature's Way resolves, no damage will be dealt.

  • WotCSep 20, 2016

    If the creature you don't control is an illegal target as Nature's Way tries to resolve, the creature you control will still gain vigilance and trample.

  • WotCSep 20, 2016

    Trample only applies to the assignment of combat damage, not the damage Nature's Way has the creature deal.

  • WotCSep 20, 2016

    You can't cast Nature's Way unless you choose both a creature you control and a creature you don't control as targets.