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Neyith of the Dire Hunt

{2}{G}{G}

Legendary Creature — Human Warrior

JMPJumpstart#30rare
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Magali Villeneuve
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)
3/3
Plays as:
Card Draw
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$11.01 low$3.26 gap
Cheapest playable copy$13.62· across 1 printing· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$13.62-0.4%30D
30D range$13.33to$15.02Since Feb 2024:H $18.46L $2.83

Other printings

1 totalCompare all printings

Found in

1 productRounded odds
  • Jumpstart Booster Pack

    Booster Pack · $6.84

    Nonfoil under 10%

Rulings

8 · latest Jun 23, 2020
  • WotCJun 23, 2020

    A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.

  • WotCJun 23, 2020

    If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.

  • WotCJun 23, 2020

    If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.

  • WotCJun 23, 2020

    If the target creature has menace, two creatures must block it if able.

  • WotCJun 23, 2020

    Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.

  • WotCJun 23, 2020

    The defending player, not you, chooses which creature blocks the target creature.

  • WotCJun 23, 2020

    While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.

  • WotCJun 23, 2020

    You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.