Colossal Majesty
Enchantment
J22Jumpstart 2022#87uncommon
"Wow, it's even *bigger* than I thought! Awesome!"
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 30
- Illustrator
- Tetsu Kurosawa
- Found in
- Jumpstart 2022 Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Plays as: Card Draw
Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil-16.0%
$1.21
$0.49 low-$0.36 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$1.21as of 2026-07-12
-16.0%
H $2.61L $0.47since Feb 2024$0.49
$0.85
-$0.36-73% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$1.21· across 6 printings
Rulings
4 · latest Jul 13, 2018 · one tap opens all
- WotCJul 13, 2018
If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card.
- WotCJul 13, 2018
If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins.
- WotCJul 13, 2018
The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered.
- WotCJul 13, 2018
You draw only one card, no matter how many creatures with power 4 or greater you control.