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Colossal Majesty

{2}{G}

Enchantment

J22Jumpstart 2022#87uncommon

"Wow, it's even *bigger* than I thought! Awesome!"

Border
black
Frame
2015
Pull rate
~1 in 30
Illustrator
Tetsu Kurosawa
Found in
Jumpstart 2022 Booster Pack
Printings6
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Plays as: Card Draw

Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil-16.0%
$1.21
$0.49 low-$0.36 gap
Cheapest playable copy$1.21· across 6 printings

Rulings

4 · latest Jul 13, 2018 · one tap opens all
  • WotCJul 13, 2018

    If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card.

  • WotCJul 13, 2018

    If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins.

  • WotCJul 13, 2018

    The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered.

  • WotCJul 13, 2018

    You draw only one card, no matter how many creatures with power 4 or greater you control.