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Fight or Flight

{3}{W}

Enchantment

INVInvasion#16rare
Finishes
Nonfoil · Foil
Border
black
Frame
1997
Pull rate
about 1 per booster–1 in 11000
Illustrator
Randy Gallegos
Found in
Invasion MTGO Redemption · Invasion MTGO Redemption Foil · 2 more
Printings1EDHREC rank#16,115
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Market · per finishspark updated 26m ago · prices as of 2026-08-30
Nonfoil-1.8%
$2.15
$1.19 low$0.47 gapTCGplayer
Foil0.0%
$12.25
$11.00 low-$0.20 gapTCGplayer
Cheapest playable copy$2.15· across 1 printing· you're viewing it

Rulings

3 · latest Aug 1, 2008
  • WotCAug 1, 2008

    Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.

  • WotCAug 1, 2008

    If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.

  • WotCAug 1, 2008

    The effect is best understood if you read it as "creatures not in the chosen pile can't attack."