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Incursion Specialist

{1}{U}

Creature — Human Wizard

GTCGatecrash#38uncommon

"Work for the Dimir again? That depends. Tell me more about this maze."

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1422
Illustrator
Svetlin Velinov
Found in
Gatecrash MTGO Redemption · Gatecrash MTGO Redemption Foil · 11 more
Printings1EDHREC rank#27,966
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Whenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.
1/3
Plays as:
Spell Payoff
Market · per finishspark updated 6h ago · prices as of 2026-08-30
Nonfoil0.0%
$0.14
$0.01 low$0.00 gapTCGplayer
Foil+9.1%
$0.36
$0.01 low-$0.07 gapTCGplayer
Cheapest playable copy$0.14· across 1 printing· you're viewing it

Rulings

1 · latest Jan 24, 2013
  • WotCJan 24, 2013

    Incursion Specialist’s ability can trigger only once each turn. The ability will resolve before the second spell resolves. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.