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Chemister's Insight

{3}{U}

Instant

GRNGuilds of Ravnica#32uncommon

"My specialty is theoretical universal limits and ways to circumvent them."

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 4 per booster–1 in 1422
Illustrator
Josh Hass
Found in
Challenger Deck Japan 2019 Awakening Earth · Guilds of Ravnica Planeswalker Deck Ral · 9 more
Printings5EDHREC rank#7,924
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Jump-start
Plays as:
Card Draw
Market · per finishspark updated 59m ago · prices as of 2026-08-30
Nonfoil-3.8%
$0.25
$0.03 low$0.02 gapTCGplayer
Foil0.0%
$0.44
$0.11 low$0.03 gapTCGplayer
Cheapest playable copy$0.11· across 5 printings· view the cheapest printing ›

Rulings

4 · latest Oct 5, 2018
  • WotCOct 5, 2018

    A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  • WotCOct 5, 2018

    If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • WotCOct 5, 2018

    If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  • WotCOct 5, 2018

    You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.