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Split Decision

{1}{U}

Instant

GN3Game Night: Free-for-All#39uncommon
Finishes
Nonfoil
Border
black
Frame
2015
Pull rate
about 1 per booster
Illustrator
Robbie Trevino
Found in
Magic Game Night Free For All Set
Printings2EDHREC rank#7,192
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil+10.0%
$2.97
$1.31 low$0.01 gapTCGplayer
Cheapest playable copy$1.87· across 2 printings· view the cheapest printing ›

Rulings

10 · latest May 29, 2014
  • WotCMay 29, 2014

    Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

  • WotCMay 29, 2014

    Effects based on any additional costs that were paid for the original spell will be copied as though those same costs were paid for the copy. For example, if a player exiles three cards from their graveyard to cast Skeletal Scrying, and you copy it, the copy will also cause you to draw three cards and lose 3 life (but you won't exile any cards from your graveyard).

  • WotCMay 29, 2014

    If duplication gets more votes, Split Decision creates a copy of the spell. You control the copy. That copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will resolve like a normal spell, after players get a chance to cast spells and activate abilities.

  • WotCMay 29, 2014

    If the spell being copied has an X whose value was determined as it was cast (like Skeletal Scrying has), the copy will have the same value of X.

  • WotCMay 29, 2014

    If the spell being copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.

  • WotCMay 29, 2014

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • WotCMay 29, 2014

    Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.

  • WotCMay 29, 2014

    The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • WotCMay 29, 2014

    The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

  • WotCMay 29, 2014

    You must vote for one of the available options. You can't abstain.