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Crackling Doom

{R}{W}{B}

Instant

FICFinal Fantasy Commander#322uncommon
Surge Foil

"No hard feelings, now... I'm just going to use this power you've unleashed to put you to sleep..."

Finishes
Nonfoil · Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
about 1 per booster
Illustrator
Néstor Ossandón Leal
Found in
Final Fantasy Commander Deck Revival Trance Collectors Edition · Final Fantasy Commander Deck Revival Trance
Printings7EDHREC rank#2,115
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Plays as:
BurnSacrifice Removal
Market · per finishspark updated 16h ago · prices as of 2026-08-30
Nonfoil-31.0%
$0.20
$0.01 low-$0.01 gapTCGplayer
Foil
$0.49 low$0.41 gapTCGplayer
Cheapest playable copy$0.20· across 7 printings· you're viewing it

Rulings

4 · latest Sep 20, 2014
  • WotCSep 20, 2014

    Crackling Doom doesn't target any player or creature. For example, a creature with protection from black could be sacrificed.

  • WotCSep 20, 2014

    If a player controls two or more creatures tied for the greatest power among creatures they control, that player chooses one of them to sacrifice.

  • WotCSep 20, 2014

    In a multiplayer game, each opponent, starting with the active player and proceeding in turn order, chooses which creature they will sacrifice and then all creatures are sacrificed at the same time. Each successive player will know what the players before them chose to sacrifice.

  • WotCSep 20, 2014

    The sacrifice is not dependent on the damage being dealt. It doesn't matter if that damage is prevented or redirected.