Skip to content

Forgotten Ancient

{3}{G}

Creature — Elemental

FICFinal Fantasy Commander#304rare
Surge Foil

"Find your peace on the Farplane. Leave Spira to the living." —Auron

Finishes
Nonfoil · Foil
Border
black
Security stamp
triangle
Frame
2015
Illustrator
Esuthio
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
0/3
Plays as:
Counter MoverCounter Placer
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.26 low$0.14 gap
$1.49 low$1.11 gap
Cheapest playable copy$0.35· across 21 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.40+21.2%30D
30D range$0.32to$0.69Since May 2025:H $1.49L $0.24
Surge Foil——

No price history for this finish in the last 30 days.

Other printings

21 totalCompare all printings
Loading other printings

Found in

2 productsRounded odds
  • Final Fantasy Commander Deck Counter Blitz Collectors Edition

    Deck · $170.02

    Nonfoil —Foil Included
  • Final Fantasy Commander Deck Counter Blitz

    Deck · $46.33

    Nonfoil IncludedFoil —

Combos

Rulings

2 · latest Dec 8, 2022
  • WotCDec 8, 2022

    Forgotten Ancient's first ability will resolve before the spell that caused it to trigger. Putting a +1/+1 counter on Forgotten Ancient is optional.

  • WotCDec 8, 2022

    Forgotten Ancient's last ability doesn't target any creatures. You choose how many +1/+1 counters will be moved (and onto which creatures) as the ability resolves. Notably, once the ability starts resolving and you make these choices, no player may take actions until the ability has finished resolving.