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Summon: Valefor

{4}{U}

Enchantment Creature — Saga Drake

FICFinal Fantasy Commander#197rare
Borderless
Finishes
Nonfoil · Foil
Border
borderless
Security stamp
triangle
Frame
2015
Pull rate
~1 in 80–183
Illustrator
Maiko Aoji
Found in
Final Fantasy Collector Booster Pack · Final Fantasy Collector Booster Sample Pack
Printings2EDHREC rank#4,685
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV — Tap up to one target creature and put a stun counter on it. Flying
5/4
Flying
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+23.1%
$6.34
$3.38 low$0.88 gapTCGplayer
Foil+18.3%
$9.84
$7.08 low$2.08 gapTCGplayer
Cheapest playable copy$0.31· across 2 printings· view the cheapest printing ›

Rulings

11 · latest Jun 6, 2025
  • WotCJun 6, 2025

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

  • WotCJun 6, 2025

    As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

  • WotCJun 6, 2025

    Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.

  • WotCJun 6, 2025

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

  • WotCJun 6, 2025

    If a creature on the battlefield has {X} in its mana cost, X is 0 for the purpose of determining its mana value.

  • WotCJun 6, 2025

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

  • WotCJun 6, 2025

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  • WotCJun 6, 2025

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

  • WotCJun 6, 2025

    Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

  • WotCJun 6, 2025

    Saga creatures have two sections to their text boxes. The first section, above the type line, contains their chapter abilities, and the second section, below the type line, contains any other abilities (or italicized flavor text). Any abilities in the latter section aren't chapter abilities and apply no matter how many lore counters are on the creature.

  • WotCJun 6, 2025

    While resolving Valefor's first chapter ability, the next opponent in turn order chooses a creature with the greatest mana value among creatures they control, then each other opponent in turn order does the same. Then the chosen creatures are returned to their owners' hands simultaneously.