In your collection
0copies·$0.00
NMLPMPHPDMGTotal
Nonfoil
Foil
Total
LangENPaid avg
Foil premium
1.53×nonfoil → foil
Nonfoil
$2.73
Foil
$4.19

Ultimate Magic: Holy

ficFinal Fantasy Commander#110rare
{2}{W}
Treatments
Extended ArtFoil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$2.73
Low $1.50Mid $2.73Buylist
Foil$4.19
Low $3.29Mid $4.43Buylist
All finishes · 30d
updated 23h ago
Nonfoil$2.73 +6.2%
Foil$4.19 +1.5%

All Printings

2 printings across 1 sets
Printings
2 total
Final Fantasy Commander#110
2025 · Ashley Mackenzie
$2.73$4.19
Final Fantasy Commander#32
2025 · Ashley Mackenzie
$0.48
Card details
Artist
Ashley Mackenzie
Frame
extendedart
Language
EN
Border
black
Security stamp
triangle
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Instant

Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.

Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Abilities
Foretell {2}{W}
SpellPermanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Plays as
Protection Spell
Flavor & art
Illustrated by
Ashley Mackenzie
Rulings
  • WotCJun 6, 2025

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.

  • WotCJun 6, 2025

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant, you'll have to wait until your next turn to cast it.

  • WotCJun 6, 2025

    If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.