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Muscle Sliver

f03Friday Night Magic 2003#2rare
{1}{G}
Treatments
FoilTournamentFNM
Market price · TCGplayer
updated 2026-06-22
Foil$22.25
Low $19.56Mid $24.99Buylist
All finishes · 30d
updated 1h ago
Foil$22.25 +1.9%
Card details
Artist
Richard Kane Ferguson
Frame
1997
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Sliver

All Sliver creatures get +1/+1.

P/T1/1
Abilities
StaticAll Sliver creatures get +1/+1.
Flavor & art
The air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle.
Illustrated by
Richard Kane Ferguson
Rulings
  • WotCMar 19, 2021

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Muscle Sliver leaves the battlefield during that turn.

  • WotCMar 19, 2021

    Muscle Sliver's ability does give itself +1/+1.

  • WotCJul 1, 2013

    Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.

  • WotCJul 1, 2013

    If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.