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$0.40
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$0.86

Wandering Fumarole

eosEdge of Eternities: Stellar Sights#45rare
Treatments
BorderlessFull ArtFoil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.40
Low $0.25Mid $0.49Buylist
Foil$0.86
Low $0.58Mid $0.95Buylist
All finishes · 30d
updated 1h ago
Nonfoil$0.40 -4.8%
Foil$0.86 -3.4%
Card details
Artist
Cristi Balanescu
Frame
inverted
Language
EN
Border
borderless
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Land

This land enters tapped.

{T}: Add {U} or {R}.

{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.

Abilities
StaticThis land enters tapped.
Activated{T}: Add {U} or {R}.
Activated{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Plays as
Mana FixerCreature Land
Flavor & art
Illustrated by
Cristi Balanescu
Rulings
  • WotCMar 19, 2021

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

  • WotCMar 19, 2021

    Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

  • WotCMar 19, 2021

    Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

  • WotCJan 22, 2016

    A land that becomes a creature may be affected by “summoning sickness.” You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.

  • WotCJan 22, 2016

    An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Wandering Fumarole has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 4/7 creature that's still a land.

  • WotCJan 22, 2016

    This land is colorless until the last ability gives it colors.

  • WotCJan 22, 2016

    When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.