Animating Faerie

eldThrone of Eldraine#38uncommon
{2}{U}
Legal in 14 of 23 formats
Treatments
Foil
Card faces
Price today · this printing
Nonfoil$0.17
Foil$0.28

Playset (4 copies) ≈ $0.68 at this printing's market price.

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Card text & rulings

Front · Animating Faerie

Oracle text

Creature — Faerie

Flying

P/T2/2
Ability breakdown
Abilities
Flying

Back · Bring to Life

Oracle text

Sorcery — Adventure

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.

Ability breakdown
Abilities
SpellTarget noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
Rulings
  • WotCOct 4, 2019

    An Equipment that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached. If it's attached as it becomes a creature, it becomes unattached.

  • WotCOct 4, 2019

    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.

  • WotCOct 4, 2019

    An artifact that becomes a creature due to Bring to Life can't attack unless you've controlled it continuously since your turn began.

  • WotCOct 4, 2019

    Bring to Life's effect lasts indefinitely. It doesn't wear off during the cleanup step.

  • WotCOct 4, 2019

    Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

  • WotCOct 4, 2019

    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.

  • WotCOct 4, 2019

    If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.

  • WotCOct 4, 2019

    If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.

  • WotCOct 4, 2019

    If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

  • WotCOct 4, 2019

    If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.

  • WotCOct 4, 2019

    If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.

  • WotCOct 4, 2019

    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.

  • WotCOct 4, 2019

    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

  • WotCOct 4, 2019

    You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

Deck role

Plays as
Artifact AnimatorAdventure

Combos

Loading combos…

Format legality

commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
competitivebrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal

All printings (cheapest copy)

2 printings across 1 sets
Printings
2 total
Throne of Eldraine#38
2019 · Joseph Meehan
$0.17$0.28
Throne of Eldraine#280
2019 · Chris Seaman
$0.32$0.35
Market & price history
Flavor & art
A true puppet master has no need for strings.
Illustrated by
Joseph Meehan
Reference & links
Card details
Artist
Joseph Meehan
Frame
2015
Language
EN
Border
black
Security stamp