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Scute Mob

{G}

Creature — Insect

E01Archenemy: Nicol Bolas#73rare

"Survival rule 781: There are always more scute bugs." —Zurdi, goblin shortcutter

Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Zoltan Boros & Gabor Szikszai
Found in
Archenemy Nicol Bolas
Printings5Combos1EDHREC rank#6,270
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
1/1
Market · per finishspark updated 2h ago · prices as of 2026-08-30
Nonfoil+8.6%
$0.76
$0.50 low$0.33 gapTCGplayer
Cheapest playable copy$0.61· across 5 printings· view the cheapest printing ›

Rulings

1 · latest Oct 1, 2009
  • WotCOct 1, 2009

    Scute Mob’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control five or more lands as your upkeep starts, and (2) the ability will do nothing if you control fewer than five lands by the time it resolves.