Carry Away
dstDarksteel#19uncommon
Treatments
Foil
Price today · this printing
Nonfoil$0.24
Foil$0.70
Foil premium
2.92×nonfoil → foil
Nonfoil
$0.24
Foil
$0.70
Track in your collection
0copies·$0.00
| NM | LP | MP | HP | DMG | Total | |
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LangENPaid— avg
Card text & rulings
Oracle text
Enchantment — Aura
Enchant Equipment
When this Aura enters, unattach enchanted Equipment.
You control enchanted Equipment.
Ability breakdown
Abilities
StaticEnchant Equipment
TriggeredWhen this Aura enters, unattach enchanted Equipment.
StaticYou control enchanted Equipment.
Rulings
- WotCDec 1, 2004
Normally, gaining control of an Equipment doesn't change what it's attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it's attached to. The Equipment's new controller can activate its equip ability to move it onto a creature they control.
All printings & finishes
1 printings across 1 sets
Printings
This is the only printing — Darksteel #19.
Market & version spread
Why you'd run this
Plays as
Is Aura
Combos
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Flavor & art
“Stealing goblin weapons would be easier if the goblins were smart enough to let go.”
Illustrated by
Jim Nelson
Where you can play it
commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
competitivebrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Physical object & links
Card details
- Artist
- Jim Nelson
- Frame
- 2003
- Language
- EN
- Border
- black
- Security stamp
- —
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