Disorienting Choice
Sorcery
DSCDuskmourn: House of Horror Commander#32rare
- Finishes
- Nonfoil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Illustrator
- Mirko Failoni
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Plays as:
Land Ramp
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$0.01 low-$0.19 gap
Lowest listing
$0.01Buylist
$0.20Buy / Sell Gap
-$0.19-1900% · buylist > ask
Cheapest playable copy$0.35· across 2 printings· you're viewing it
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.35-49.3%30D
30D range$0.33to$0.69Since Sep 2024:H $5.00L $0.12Loading other printings
Found in
1 productRounded oddsProductPriceNonfoil
Duskmourn House of Horror Commander Deck Jump Scare
Deck · $67.82
$67.82Nonfoil Included
Rulings
1 · latest Sep 20, 2024
- WotCSep 20, 2024
When Disorienting Choice resolves, the next opponent in turn order that controls a permanent chosen with Disorienting Choice decides whether or not to exile that permanent. Then each other opponent in turn order does the same. Then all appropriate permanents are exiled simultaneously. Opponents will know what choices opponents earlier in the turn order made.