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Walking Bulwark

{1}

Artifact Creature — Golem

DMUDominaria United#241uncommon
Finishes
Nonfoil · Foil
Border
black
Frame
2015
Illustrator
Jonas De Ro
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
0/3
Defender
Plays as:
Defender Payoff
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$0.05 low$0.04 gap
$0.10 low-$0.06 gap
Cheapest playable copy$0.28· across 2 printings· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.28+27.3%30D
30D range$0.22to$0.37Since Feb 2024:H $0.37L $0.03
Foil$0.37+2.8%30D1.32× nonfoil
30D range$0.36to$0.37Since Feb 2024:H $1.67L $0.23

Other printings

2 totalCompare all printings
Loading other printings

Found in

5 productsRounded odds
  • Dominaria United MTGO Redemption Foil

    Box Set · —

    Nonfoil —Foil 1+ copies
  • Dominaria United MTGO Redemption

    Box Set · —

    Nonfoil 1+ copiesFoil —
  • Dominaria United Set Booster Pack

    Booster Pack · $10.90

    Nonfoil under 10%Foil under 1%
  • Dominaria United Draft Booster Pack

    Booster Pack · $7.16

    Nonfoil under 10%Foil under 1%
  • Dominaria United Collector Booster Pack

    Booster Pack · $38.57

    Nonfoil —Foil under 10%

Rulings

1 · latest Sep 9, 2022
  • WotCSep 9, 2022

    Walking Bulwark’s last ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, since having two creatures fight doesn’t result in combat damage, an effect that causes the affected creature to fight another creature will still use its power to determine how much damage is dealt.