Phantasmal Fiend
Creature — Illusion
- Finishes
- Nonfoil
- Border
- white
- Frame
- 1997
- Pull rate
- about 1 per booster
- Illustrator
- Scott Kirschner
- Found in
- Garfield vs Finkel 2001 Deckmasters Tin
Constructed
Commander
Arena
Other
VenuesHide venues
Rulings
5 · latest Mar 19, 2021
- WotCMar 19, 2021
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
- WotCMar 19, 2021
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
- WotCMar 19, 2021
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
- WotCOct 1, 2008
Effects that switch power and toughness are always applied last when determining a creature's power and toughness, even if other power/toughness-changing effects are created later in the turn. For example, if you activate Phantasmal Fiend's first ability, it will become 2/4. Then if you activate its second ability, it will become 4/2. Then if you activate its first ability again, it will become 3/3.
- WotCNov 1, 2005
Note that the wording "Effects that alter the creature's power alter its toughness instead, and vice versa, this turn" has been removed.