Awe for the Guilds

dgmDragon's Maze#31common
{2}{R}
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Card text & rulings

Oracle text

Sorcery

Monocolored creatures can't block this turn.

Ability breakdown
Abilities
SpellMonocolored creatures can't block this turn.
Rulings
  • WotCApr 15, 2013

    A monocolored creature is exactly one color. (Colorless creatures aren’t monocolored.)

  • WotCApr 15, 2013

    No monocolored creature will be able to block that turn, including monocolored creatures that enter the battlefield after Awe for the Guilds resolves. A creature that’s monocolored when Awe for the Guilds resolves but somehow becomes multicolored before blockers are declared will be able to block.

Market & version spread

Combos

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Flavor & art
When the guilds cooperate, the guildless celebrate their peaceful society. When the guilds clash, the guildless just try to keep out of the way.
Illustrated by
Mathias Kollros
Where you can play it
commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
competitivebrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal

Physical object & links

Card details
Artist
Mathias Kollros
Frame
2003
Language
EN
Border
black
Security stamp