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Ritual Guardian

dblInnistrad: Double Feature#30common
{2}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.19
Low $0.01Mid $0.25Buylist
Foil$0.20
Low $0.07Mid $0.31Buylist
All finishes · 30d
updated 23h ago
Nonfoil$0.19 +35.7%
Foil$0.20 -20.0%

All Printings

2 printings across 2 sets
Printings
2 total
Innistrad: Double Feature#30
2022 · Denman Rooke
$0.19$0.20
Innistrad: Midnight Hunt#30
2021 · Denman Rooke
$0.06$0.06
Card details
Artist
Denman Rooke
Frame
inverted
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Human Soldier

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.

P/T3/2
Abilities
TriggeredCoven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.
Flavor & art
"By ancient magics, by angels' grace, we will survive this night."
Illustrated by
Denman Rooke
Rulings
  • WotCSep 24, 2021

    A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  • WotCSep 24, 2021

    For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

  • WotCSep 24, 2021

    Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.