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Malcolm, Keen-Eyed Navigator

{2}{U}

Legendary Creature — Siren Pirate

CMRCommander Legends#560uncommon
Finishes
Etched
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 41–930
Illustrator
Eric Deschamps
Found in
Commander Legends Collector Booster Pack · Commander Legends Collector Booster Hanger Pack · Commander Legends Draft Booster Pack
Printings5Combos448EDHREC rank#3,086
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Partner (You can have two commanders if both have partner.)
2/2
FlyingPartner
Plays as:
Mana FixerTreasure GeneratorTreasure Maker
Market · per finishspark updated 28m ago · prices as of 2026-08-30
Etched+4.1%
$2.51
lowTCGplayer
Cheapest playable copy$0.27· across 5 printings· view the cheapest printing ›

Rulings

9 · latest Nov 10, 2020
  • WotCNov 10, 2020

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • WotCNov 10, 2020

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • WotCNov 10, 2020

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • WotCNov 10, 2020

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • WotCNov 10, 2020

    Malcolm's triggered ability considers all damage dealt by Pirates you control to opponents, not just combat damage.

  • WotCNov 10, 2020

    Malcolm's triggered ability will trigger even if Pirates you control deal damage to only a single opponent. A single Treasure for you. Yarrr.

  • WotCNov 10, 2020

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • WotCNov 10, 2020

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • WotCNov 10, 2020

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.