Simic Charm

cmrCommander Legends#451uncommon
{G}{U}
Price today · this printing
Nonfoil$1.72
Track in your collection
0copies·$0.00
NMLPMPHPDMGTotal
Nonfoil
Total
LangENPaid avg

Card text & rulings

Oracle text

Instant

Choose one —

• Target creature gets +3/+3 until end of turn.

• Permanents you control gain hexproof until end of turn.

• Return target creature to its owner's hand.

Ability breakdown
Abilities
ModalChoose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.
Rulings
  • WotCJan 24, 2013

    If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.

Market & version spread

Why you'd run this

Plays as
Combat TrickModal SpellProtection SpellBounce

Combos

Loading combos…

Flavor & art
Illustrated by
Zoltan Boros
Where you can play it
commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
competitivebrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal

Physical object & links

Card details
Artist
Zoltan Boros
Frame
2015
Language
EN
Border
black
Security stamp