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First Response

{3}{W}

Enchantment

CMRCommander Legends#22uncommon

"There's never a good time for a disaster or an attack. That's why we're here." —Oren, militia captain

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
~1 in 27–729
Illustrator
Slawomir Maniak
Found in
Commander Legends Draft Booster Pack · Commander Legends Collector Booster Pack · Commander Legends Collector Booster Hanger Pack
Printings2EDHREC rank#18,265
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
Plays as:
Creature Token Maker
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil0.0%
$0.23
$0.01 low$0.00 gapTCGplayer
Foil+23.5%
$0.21
$0.01 low-$0.07 gapTCGplayer
Cheapest playable copy$0.07· across 2 printings· view the cheapest printing ›

Rulings

5 · latest Nov 10, 2020
  • WotCNov 10, 2020

    Damage dealt to you causes you to lose that much life.

  • WotCNov 10, 2020

    First Response checks only if you lost life during the turn, not whether your life total decreased over the course of the turn. For example, if you lost 2 life and then gained 8 life last turn, First Response's ability will trigger.

  • WotCNov 10, 2020

    First Response looks at the entire previous turn to determine whether its ability triggers or not. It doesn't matter whether First Response was on the battlefield when you lost life.

  • WotCNov 10, 2020

    Only one Soldier will be created no matter how much life was lost.

  • WotCNov 10, 2020

    The Soldier won't be able to attack the turn it's created (unless something gives it haste).