Knighted Myr
cmmCommander Masters#36common
Treatments
Foil
Price today · this printing
Nonfoil$0.27
Foil$0.20
Foil premium
0.74×nonfoil → foil
Nonfoil
$0.27
Foil
$0.20
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| NM | LP | MP | HP | DMG | Total | |
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LangENPaid— avg
Card text & rulings
Oracle text
Artifact Creature — Myr Knight
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
P/T2/2
Ability breakdown
Abilities
Activated
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
TriggeredWhenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
Rulings
- WotCJun 18, 2021
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- WotCJun 18, 2021
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Market & version spread
Why you'd run this
Plays as
Counter PayoffCounter Placer
Combos
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Flavor & art
“"This one fights like a leonin!" —Jor Kadeen”
Illustrated by
Izzy
Where you can play it
commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
competitivebrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Physical object & links
Card details
- Artist
- Izzy
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- —
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