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Reverse Engineer

c18Commander 2018#99uncommon
{3}{U}{U}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.19
Low $0.05Mid $0.30Buylist
All finishes · 30d
updated 23h ago
Nonfoil$0.19 +5.6%
Card details
Artist
Chase Stone
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Draw three cards.

Abilities
Improvise
SpellDraw three cards.
Plays as
Card DrawTreasure Payoff
Flavor & art
The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
Illustrated by
Chase Stone
Rulings
  • WotCJul 13, 2018

    Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

  • WotCJul 13, 2018

    If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

  • WotCJul 13, 2018

    Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.”

  • WotCJul 13, 2018

    Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.

  • WotCJul 13, 2018

    Improvise doesn't change a spell's mana cost or mana value.

  • WotCJul 13, 2018

    Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

  • WotCJul 13, 2018

    When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

  • WotCJul 13, 2018

    When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli's Directive and choose X to be 3, the total cost is {3}{R}{R}{R}. If you tap two artifacts, you'll have to pay {1}{R}{R}{R}.