Illusionist's Gambit
Instant
C13Commander 2013#47rare
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2003
- Illustrator
- Zoltan Boros
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Plays as:
Extra Combat
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.25 low$0.00 gap
Lowest listing
$0.25Buylist
$0.25Buy / Sell Gap
$0.000% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.40-2.4%30D
30D range$0.40to$0.41Since Feb 2024:H $1.11L $0.40Loading other printings
Found in
1 productRounded oddsProductPriceNonfoil
Commander 2013 Commander Deck Mind Seize
Deck · $80.76
$80.76Nonfoil Included
Rulings
3 · latest Oct 17, 2013
- WotCOct 17, 2013
Creatures that didn't attack during the combat phase when Illusionist's Gambit resolved aren't required to attack in the additional combat phase, although they may. Those creatures can attack you or a planeswalker you control.
- WotCOct 17, 2013
If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so it doesn't have to attack.
- WotCOct 17, 2013
If, during a player's declare attackers step, a creature is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack.